Mater Dei Catholic Basketball
What Makes Us Unique on Defense
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Part 1 of 5
We want the offense reacting to us and struggling to run what it came to run.
1.1Section
We make the handler put his head down so he’s reacting to us instead of organizing his offense.
1.2Section
We use pressure and aggressive rotations to control the tempo and flow of the game.
1.3Section
We make teams play against rules and rotations they haven’t spent all week practicing against.
1.4Section
On defense, we see the next action coming and get there before it hurts us.
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1.4.1Topic
We expect the pass from top to wing to corner and move like we know it’s coming.
1.4.2Topic
When we see it coming, we have a head start and certainty.We disrupt the play because we anticipate it.
Part 2 of 5
Moves every player owns.
2.1Section
Stick your arm out like a measuring stick.If your fingers touch him, you’re too close.Measure out so you’re not.
2.2Section
We keep the handler under pressure and disrupt what he’s trying to run.
2.3Section
We fake the trap and make the handler react.We cause the pickup.We melt back into the passing lane, ready to steal or force a bad decision.
2.4Section
We cut off the drive.
2.5Section
Close out tight and make him put his head down.Then pop your feet back so he can’t blow by.
2.6Section
We sprint every step of every rotation.Hurry up and wait: get there early and be ready.
2.7Section
When we front the post, we don’t run into his side and wrestle.We run straight into the passing lane without touching him.
Part 3 of 5
Rules all five play by.
3.1Section
We take away the baseline drive and send the ball toward our help.
3.2Section
We take away the direct middle drive and keep the ball out of the paint.
3.3Section
Baseline and middle are gone, so the ball goes where our help is.The banana closeout takes away baseline in the corner.We know where the first help comes from and who helps the helper.
3.4Section
We front the high post and the low post.We post up like we want the ball.We track how many entries we allow.
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3.4.1Topic
Deny the entry.Show help.Rotate.
3.4.2Topic
We front so we’re free to leave and make the next rotation.
3.4.3Topic
We front so we can show help without being stuck behind a player.
3.5Section
We get the rebound and secure the ball.
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3.5.1Topic
We locate our man, hit to box out, and go get the rebound.
3.5.2Topic
We chin the ball and pivot to finish the possession with control.
3.5.3Topic
“What are you supposed to do right there?”“Did you locate?Did you hit?Did you go get?”
Part 4 of 5
Six defenses, each one a project.
4.1Section
We guard the man in our area, hand him off as he moves, and keep seeing the ball.
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4.1.1Topic
We guard the player in our area and take responsibility for him while he’s there.
4.1.2Topic
We hand the player off as he moves into a teammate’s area.
4.1.3Topic
We keep seeing the ball while keeping our rebounders near the rim and our perimeter players outside.
4.2Section
Project 1-2-2 matchup.
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4.2.1Topic
X-Ray is our number-one defense in this family.
4.2.2Topic
On an X-Ray skip pass the weak-side bottom sprints up, shows a hand, and immediately sprints back down.He does not wait for the B guard bump, because waiting exposes post entry.
4.3Section
Project 1-1-2-1 matchup.
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4.3.1Topic
Shark is good at taking away the cross-court pass, stopping drives, and stopping entries.
4.4Section
Project 3-2 matchup.
4.5Section
Project 2-2-1 matchup.
4.6Section
Project Pack line man.
4.7Section
Project No middle man.
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4.7.1Topic
Soldier changes the rules.We're pressuring off the ball and we're soft on the ball.Don't get beaten.
4.8Section
X-Ray and Caveman are in the sprint, and the rest of the required package still needs to be confirmed.
Part 5 of 5
We change defenses when opponents start figuring us out and take away the opening they expect next.
5.1Section
We watch for the moment they start seeing the passes and shots our defense can give up.
5.2Section
We change before they get comfortable, before they hit their first three.
5.3Section
We switch to a defense that takes away the pass they just learned to look for.
5.4Section
X-Ray: the skip wing three.Shark: the corner three.Point: the high post.Caveman: the high post.Pistol: the swing three.Soldier: the driving skip three.
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5.4.1Topic
X-Ray can leave a brief opening for the skip wing three, so we anticipate it and can switch to take that pass away.
5.4.2Topic
Shark can give up the corner three on a skip or drive-and-kick, so we have to see it coming and get there.