6.5 3-Man Motions
- Bang -- pass and flare (pass, flare away, slip, then pop).
- Pirate -- 3-man Eyes.
- Thumbs Up -- 3-man Get.
- 3 Eyes, 3 Tilt -- added Jan 22. Pirate is the 3-man Eyes call. 3 Tilt's route is not written.
- 4 Eyes, 4 Tilt (4-Man Motions) -- (unconfirmed recovered entry); not written.
6.6 3-Man Games -- Top and Side
Our 3-man games come as twins: the same action from the top or from the side. A family can be called by its family name with "top" or "side" (Core list: "Alpha (top and side)") or by the twin's own name. Both uses coexist.
| Family | Top | Side | One line |
|---|---|---|---|
| Alpha | Alpha | Bravo | Ball screen, flare and dive. |
| Echo | Echo | Fox | Pass, screen away, flash back into pin-down. |
| Hush | Goggles (also "Hush Top") | Hush | Pass, screen away, flash back into Get. |
| Charlie | Charlie | Delta | Charlie: Get and flare . Delta: cross cuts, curl back, Get (reference detail); reshape code 22. |
Earlier fuller routes (reference detail):
- Alpha/Bravo: cross cuts into the ball screen first.
- Echo: screen away, Slice, pin-down.
- Fox: UCLA/Flex, pop back, pin-down.
- Hush: UCLA and 40, or Flex and 40.
- Bazz's own first pass on Jan 27 : "Hush: pass, screen away into slice"; "Fox: pass, screen away, slash back into pin down."
Other 3-man games:
- Joker (top) -- pass, screen away, flash back, scissor cuts.
- Quick -- pinch post entry, cross screen. (Earlier: give and go into ball screen. (reference detail))
- Klay -- windshield wiper: cross screen to 3, then flare to 3.
- Fever -- on-ball screen into pitch. (Earlier: flare screen into pitch. (reference detail))
- Roll -- give and go into ball screen; Right/Left.
- Go 1, Go 2, Go 3 -- called Jan 22 ; routes not written.
- Money, Snap, Laser, Thumb, Zulu -- Part III.
The same name at two scales is normal in our language. Joker the 5-man family (out of Tiger) and Joker the 3-man flash-back scissor game are both Bazz's. The call's category tells you which.